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1 Decentralized Authentication on the Web

Authentication on the web is currently handled in the following way: anyone can install a server that will authenticate users on the web. The problem is interoperability. If a client (an application) wants to authenticate a user, it has to be approved by the authentication server. In other words, if useful-program wants to authenticate MegaCorp users, then useful-program has to register to MegaCorp first, and get approved. This goes against the principle of permission-less innovation, which is at the heart of the web.

In the decentralized authentication web, the best attempt so far is that of ActivityPub. All servers are interoperable with respect to authentication: if user A emits an activity, it is forwarded by A’s server to its recipients, and A’s server is responsible for A’s identity.

The problem with that approach is that the data is tied to the application. It is not possible to use another application to process the data differently, or to use multiple data sources, in an interoperable way (without the ActivityPub server knowing). This means that on Activitypub, microblogging applications will not present different activities correctly. This also means that it is difficult to write a free replacement to a non-free application program, because it would need to manage the data.

In the Solid ecosystem, there is a clear distinction between servers and applications. An application is free to read data from all places at the same time, using a permission-less authentication system. Since the applications do not need to store data, the cost of having users is neglectible, so users do not need prior approval before using them (making captchas and the like a thing of the past). Servers do not have a say in which applications the user uses.

The authentication used is a slight modification of the well-established OpenID Connect. It is intended to work in a web browser, but this package demonstrates that it also works without a web browser.


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